AI Insights · Timothy · March 2024
Top 5 Anime Games Performance in Portugal Q1 2024
Discover how the top 5 anime games performed in Portugal during Q1 2024, including trends in downloads, revenue, and active users.
In Q1 2024, the top 5 anime games on the unified platform in Portugal displayed varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics.
ONE PUNCH MAN: WORLD by A PLUS JAPAN Inc. saw a notable spike in weekly downloads, starting strong with approximately 9.1K downloads in the final week of January. However, this number rapidly dropped to around 237 by the end of March. The game's weekly revenue followed a declining trend from $1.1K at the end of January to about $77 by the end of March. Weekly active users also decreased from 4.5K to roughly 947 over the same period.
DRAGON BALL LEGENDS by Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, starting at $18.3K in early January and dipping to around $1.9K by mid-February, before climbing back to $4.7K at the end of March. Weekly downloads remained relatively stable, fluctuating between 600 and 1K, with a peak of 937 in the last week of March. The game maintained a steady base of active users, averaging around 12K throughout the quarter.
ONE PIECE Bounty Rush, another title by Bandai Namco Entertainment Inc., showed an initial surge in weekly revenue, reaching $2.5K at the end of January, but subsequently declined to $449 by the end of March. Weekly downloads peaked at approximately 1.6K in early January but dropped to about 500 by the end of the quarter. Active users started at 9.7K and saw a minor decline to 7.4K over the same period.
Black Clover M by GARENA INTERNATIONAL II PRIVATE LIMITED demonstrated a diverse trend. The game’s weekly revenue began at $6.5K in early January, dipped mid-quarter, and ended at around $1.8K in the last week of March. Weekly downloads fluctuated, peaking at 999 mid-January and decreasing to 314 by the end of March. Weekly active users remained relatively stable, starting at 8K and concluding at around 8.2K.
CAPTAIN TSUBASA: ACE by Program Twenty Three exhibited steady trends in its metrics. Weekly revenue began at $1K in early January and declined to around $104 by the end of March. Weekly downloads stayed consistent, ranging from 268 to 655 throughout the quarter. Active users steadily increased from 1.9K in early January to approximately 2.7K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.